Fixed a bug that caused black areas to appear on the back faces of some models in Maya.
Fixed a bug that resulted in the printing of spurious loader error messages.
Fixed a bug that could cause X to crash after hotplugging displays.
Fixed a bug which caused face selections to be misrendered in Maya when using the paint selection tool.
Improved performance for interactive tools in Mudbox.
Added a "--no-opengl-files" option to nvidia-installer to allow installation of the driver without OpenGL files that might conflict with already installed OpenGL implementations.
Split the DFP configuration page in nvidia-settings into multiple tabs, allowing the controls to be displayed on smaller screens.
Fixed a bug that could cause some OpenGL applications (including desktop environments like KDE and GNOME Shell) to hang.
Fixed a bug that prevented the internal panel from working on some laptops with GeForce 7 series GPUs.
Fixed an OpenGL bug where using display lists on Fermi-based GPUs could result in missing rendering in some cases.
Fixed an OpenGL bug that caused incorrect rendering when using framebuffer objects to render to 16-bit color textures with alpha.
Fixed two bugs that caused sporadic application crashes in some multi-threaded OpenGL applications.
Fixed a bug that caused creating OpenGL 4.2 contexts with glXCreateContextAttribsARB to fail.
Fixed a bug that caused OpenGL to print
Xlib: extension "NV-GLX" missing on display ":0". when used with a non-NVIDIA implementation of the GLX X extension.
Implemented color depth 30 (10 bits per component) support for GeForce 8 series and higher GPUs.
Implemented support for constraining cursors to the visible regions of connected displays; see the "ConstrainCursor" X Option in the README for details.
Berlin, February 14, 2012 – The Document Foundation announces LibreOffice 3.5, the third major release of “the best free office suite ever”, which shows to end users the improvements derived from the development strategy adopted since September 2010. LibreOffice 3.5 derives from the combined effort of full time hackers – the largest group of experienced OOo code developers – and volunteer hackers, coordinated by the Engineering Steering Committee.
During 16 months, an average of 80 developers each month have provided a total of over thirty thousand code commits, introducing new and interesting features:
Writer
- a new built-in Grammar checker for English and several other languages
- improved typographical features, for professional looking documents
- an interactive word count window, which updates in real time
- a new header, footer and page break user interface
Impress / Draw
- an improved importer of custom shapes and Smart Art from PPT/PPTX
- a feature for embedding multimedia/colour palettes into ODF documents
- a new display switch for the presenter’s console
- new line ends for improved diagrams
- Microsoft Visio import filter
Calc
- support for up to 10,000 sheets
- a new multi-line input area
- new Calc functions conforming to the ODF OpenFormula specifications
- better performances when importing files from other office suites
- multiple selections in autofilter
- unlimited number of rules for conditional formatting
* The "I'm at Tyneside LUG" release.
* Enable PulseAudio, JACK and VDPAU on the Hurd.
* Rewrite of VDPAU OSD handling.
* sndio plugin is now buildable.
* Various bug fixes.
GIMP 2.6.12 is a bug-fix release in the stable GIMP 2.6 series. Its purpose is mostly to wrap up all fixes that have piled up since 2.6.11 into a last release in the stable 2.6 series before we switch to 2.8. Please have a look at the NEWS file for a detailed list of changes.
Overview of Changes from GIMP 2.6.11 to GIMP 2.6.12
===================================================
* Bugs fixed:
627328 - GIMP 2.6.10 segfaults when CTRL-left click on a layer mask
631885 - GIMP fails to import a path from SVG
631728 - Crash or Gtk-CRITICAL on File->Open
641259 - [abrt] gimp-2:2.6.11-1.fc14: py-slice.py:172:slice:TypeError: integer argument expected, got float
640219 - gimp(1) manpage fixes
640612 - Sample Colorize does not function non-interactively
646947 - file-pdf-load: Don't use deprecated API
639203 - file-psp: fix for bogus input data
639203 - Fixes for some buffer overflow problems
652280 - Guard against crash due to quitting while DND is processed
660305 - fails to build with -Werror=format-security
623045 - script-fu: make server IPv6 aware
... plus a ton of others.
* Updated translations:
Asturian (ast)
Catalan (Valencian) (ca@valencia)
Danish (da)
Greek (el)
Esperanto (eo)
Spanish (es)
Italian (it)
Japanese (ja)
Kazakh (kk)
Latvian (la)
Norwegian Nynorsk (nn)
Polish (pl)
Portuguese (pt)
Brazilian Portuguese (pt_BR)
Russian (ru)
Turkish (tr)
Simplified Chinese (zh_CN)
Our fourth named release, focused on performance and features related to real-time encoding. It also fixes a decoder crash bug introduced in v0.9.7, so all users of that release are encouraged to upgrade.
- Upgrading:
This release is ABI incompatible with prior releases of libvpx, so the "major" version number has been bumped to 1. You must recompile your applications against the latest version of the libvpx headers. The API remains compatible, and this should not require code changes in most applications.
- Enhancements:
This release introduces several substantial new features to the encoder, of particular interest to real time streaming applications.
Temporal scalability allows the encoder to produce a stream that can be decimated to different frame rates, with independent rate targetting for each substream.
Multiframe quality enhancement postprocessing can make visual quality more consistent in the presence of frames that are substantially different quality than the surrounding frames, as in the temporal scalability case and in some forced keyframe scenarios.
Multiple-resolution encoding support allows the encoding of the same content at different resolutions faster than encoding them separately.
- Speed:
Optimization targets for this release included the decoder and the real-time modes of the encoder. Decoder speed on x86 has improved 10.5% with this release. Encoder improvements followed a curve where speeds 1-3 improved 4.0%-1.5%, speeds 4-8 improved <1%, and speeds 9-16 improved 1.5% to 10.5%, respectively. "Best" mode speed is consistent with the Cayuga release.
- Quality:
Encoder quality in the single stream case is consistent with the Cayuga release.
- Bug Fixes:
This release fixes an OOB read decoder crash bug present in v0.9.7 related to the clamping of motion vectors in SPLITMV blocks. This behavior could be triggered by corrupt input or by starting decoding from a P-frame.
This release of AMD Catalyst Linux introduces support for the following new operating systems
SLED 11 SP2 early look support
Ubuntu 11.10 production level support
The Advanced Linux Sound Architecture (ALSA) provides audio and MIDI functionality to the Linux operating system. ALSA has the following significant features:
Efficient support for all types of audio interfaces, from consumer sound cards to professional multichannel audio interfaces.
Fully modularized sound drivers.
SMP and thread-safe design.
User space library (alsa-lib) to simplify application programming and provide higher level functionality.
Support for the older Open Sound System (OSS) API, providing binary compatibility for most OSS programs.
* ~10% performance improvement using the new LLVM-based CUDA compiler.
* Over 1000 new imaging and signal processing functions added to the NVIDIA Performance Primitives library. If you do image processing, NPP has a GPU accelerated function for you.
* Completely re-designed Visual Profiler with a new automated expert system to give you step-by-step performance optimizations.
Added wheel texture for car1-ow1 for simple wheel rendering mode (Bernhard).
Fixed simuv2 Makefile, parallel builds are now possible in Posix systems (e.g. MAKE="make -j 8" make). Because libsolid is a static library it must be built before simuv2, defined explicit dependency (Bernhard).
Fixed missing dependency in VS 2008 solution (human requires client for input handling) (Bernhard).
Changes since 1.3.2-test1
Added menu music code (finally!!!) (Bernhard).
Composed and added a menu song (Bernhard).
Added menu music customization (currently just enable/disable) (Bernhard).
Replaced sprintf's with snprintf's in lib (Bernhard).
Fixed warnings regarding size_t in printf (Bernhard).
Rewrote handleEntities to avoid buffer size problems (Bernhard).
Changed handling of indentation when writing XML files to avoid buffer size problems (Bernhard).
Ported sound/sprintf changes to Windows version (Bernhard).
Report #3405193, added torcs.desktop file provided by Jakob Matthes (Jakob, Bernhard).
Report #3089384, applied/tested patch for CVE-2010-3384, reported/provided by Rudy Godoy (Rudy, Bernhard).
Report #2887013, applied/tested patch reported by paletta (paletta, Bernhard).
Report #2784518, applied/tested, provided by Hamid Homatash (Hamid, Bernhard).
Fixed possible buffer overflow reported by Andres Gomez (Andres, Bernhard).
Fixed libpng deprication warnings (Bernhard).
Updated windows libraries: libpng 1.5.7, zlib 1.2.5, plib 1.8.5 (Bernhard).
Switched Windows VS 6 build to link with the multithreaded crt (Bernhard).
Added libraries for VS2008 build (Bernhard).
Developed/added VS 2008 project files (Bernhard).
Applied patch for OpenSolaris 2009.06, created by Andrey Sokolov (Andrey, Bernhard).
Fixed various gcc compiler warnings (Bernhard).
Consider deadzone for analogue axis, e.g. wheels, joysticks, gamepads (Bernhard).
Fixed center calibration for steer axis (Bernhard).
Use plibjs instead of internal header (Bernhard).
Adopted available axis for controllers (Bernhard).
Just update view once per 2 seconds simulation time (in blind mode) to avoid slowdown with graphics cards which are bad in buffer switching (e.g. ATI fglrx driver on Linux), this speeds up blind practice sessions as well a lot on other graphics cards (Bernhard).
Changes since 1.3.1
Fixed remaining const char* gcc 4.3 warnings (Bernhard).
Just load ssggraph once to avoid weird crashes when going back to the options menu and coming back to the race (just Linux was affected, the Windows version does not work the same way regarding this) (Bernhard).
Applied corrections suggested by Kim Oldfield to the robot tutorial (Kim, Bernhard).
Adopted TRB result submission for 1.3.1 (Bernhard).
Adopted TRB result submission for new PHP DOM version (Bernhard).
Fixed minor TRB bug which showed/labeled links to signin/remove teams during the race phase (Bernhard).
Replaced hardcoded upload limit in TRB with configuration parameter (Bernhard).
Bumped TRB version number to 0.0.2 (Bernhard).
Commited TRB creation of indices (Bernhard).
Adjustments to car3-trb1 to make it more competitive (Bernhard).
Added new car8-trb1 (Bernhard).
Reduce front car advantage in slipstreaming scenarios (Bernhard).
Ground effect drop off more dramatic when airflow comes sideways, no ground effect anymore when driving reverse (Bernhard).
Increased Cd (drag coefficient) for car1-trb1 (Bernhard).
Improved efficiency of pit wall collision detection (Bernhard).
Applied Erics explicit wheel model code with some modifications: in the cars "Graphic Objects" section you can define "3d wheel directory" (e.g. "mywheel-1") and "3d wheel basename" (e.g. "mywheel"), then TORCS tries to load "wheels/mywheel-1/mywheel?.acc", where ? is 0..3 for different rotation rates. Later we could also move the wheel only specific simulation properties into an xml belonging to the wheel (Eric, Bernhard).
Do not try to load wheels when configuration is missing (Bernhard).
Added Erics wheels for sc-f1 with modified texture/configuration (Eric, Bernhard).
Fixed wrong scaling of steering input display (Bernhard).
Created new car category for trb1, moved initially trb1 cars into it (Bernhard).
Improved moment calculations for aerodynamic forces (Bernhard).
Default setup adjustments for trb1 cars (Bernhard).
Created new trb3 category, assigned car1-trb3 to it (Bernhard).
Created new category ow1, moved sc-f* to car1-ow1 (Bernhard).
Adopted Windows port to changes (car categories, wheels, etc.) (Bernhard).
Bumped version to 1.3.2-test1 (Bernhard).
Created 6 new wheels trb1-1 to trb1-6 (Bernhard).
Adopted new wheels to trb1/3 cars (Bernhard).
Added graphic option to switch off/on detailed wheels, they seem to use quite some performance (Bernhard).
Adjusted graphics defaults to higher levels (FOV, skidmarks) (Bernhard).
* port xnoise to gtk+-3.0
* add option for disabling video subtitles
* stop using uris for the title search
* mediabrowser: gtk3 compatible font rendering with linebreaks
* update some translation
* lastfm plugin: make scrobbling optional (cover fetching can be used without logging an user into lastfm)
* remove deprecated HBox/VBox widgets
* use icons for drag'n'drop
* drop dependency to libunique (now gio's application class)
* introduce gtk2 branch in version control
* remove old versions of notification and soundmenu plugin
* many bug fixes
- Implement issue 533 and 1079: allow user to select which level(s) of to include.
- Fix issue 788: Error saving when the folder the file was in was renamed outside Sigil.
- Fix issue 998: Don't select file extension on rename in book browser.
- Fix issue 1111: Failure to rename to same name with case change.
- Implement issue 205: Drag and drop for images to book and code views.
- Fix issue 1019: issues with opf-namespace declaration.
- Inline spell check with right click replace in Code View.
- Fix issue 1064: Issues with editing epubs with differing html extensions. Take mimetype into account when opening the file to help determine how to deal with the file.
- Fix issue 1055, 1038, 1006: Focus switching causes unwanted cursor jumping in split view. Don't auto sync cursor position between views.
- Implement issue 375: Add image selection dialog for inserting existing images into book and code views.
- Add menu items for setting heading, adding new items, show / hide toolbars.
- Organize menu.
- Fix issue 803: Print prints immediately, no dialog box.
- Implement 245: Unify zoom levels (book, text, image) and store the levels.
- i18n capability. Build and load translation files.
- Add keyboard shortcut manager so user can change the keyboard shortcuts. Fixes 966.
- Add preference dialog. Closes 206, 718.
- Refactor Find & Replace into a widget that appears below the editor. Closes issues: 961, 579.
- Windows Installer: Add Sigil as a handler for EPUB and HTML files so that jump lists will work and it will always show up on the 'Open With...' menu.
- Fix issue 1033, 1034: Implement scroll to fragment for Code View and fix scrolling for book view.
- Fix issue 1032: Remove '=' from the list of valid characters for ids.
- Fix issue 1001: Valid IDs are now formed by replacing invalid characters with underscores. Colon removed from the list of valid characters.
- Fix issue 1014: Sigil was erroneously assuming that fragment ids would be unique across the entire book, whereas they're only required to be unique within a particular xhtml document. New code implemented to cover those situations where this assumption is wrong.
- Fix issue 1015: Fix issues with cursor positioning in Split View.
- Fix issue 1022: Added support for Adobe's page-map.xml pagination extension. (Must use this exact filename).
- Implement issue 183: Use a PCRE regular expression engine instead of QRegExp. Also fixes issue 498: regex '^' (start of line) broken.
- Implement issue 168: Allow selection of multiple Meta Editor properties.
- Allow for deleting multiple metadata items.
- Implement issue 368: Pressing enter key on item in book browser should open item.
- Fix issue 1005: Regression from change to ensure metdata element has dc namespace.
* Powerjump removed, replaced with "impulse launch", use by jumping whilst "impulse sliding"
* Impulse moves now disregard cost and scale depending on available energy
* Special melee actions now require an impulse move beforehand
* Plasma primary damage increased
* Plasma secondary fire travels faster if charged for a short time
* Flamer primary & burn damage reduced
* SMG rate of fire decreased
* Sticky grenade can now stick to player
* Zoomlock disabled for rifle
* Added weapon stun effect which impedes movement for a certain time
* Made the carrier of the flag/bomb move slower
* New "buff" system for flag/goal defenders: increases regeneration, damage, and shielding
Audio & Visuals:
* Ingame music
* New sounds for pistol, SMG, grenade, sword, player death, hit/bleed, etc.
* HUD revamp
* View bobbing
* New font "Play", extended character support
* Female variation of player model (set in profile)
* Added visible counter and warning for imminent explosion in Bomber ball
* New 'radarstyle' option displaying absolute positions
Maps:
* Ares, new map
* Cargo, new map
* Colony, new map
* Isolation, new map
* Purge, new time trial map
* Dutility, revamped
* Tower, re-added and revamped
* Error, added AI waypoints
Modes & Mutators:
* League mutator removed
* Instagib-vampire combination disabled
* Multi-team mutator re-added
* Jetpack mutator re-added
* 'instagibfilter' variable: disallow certain mutators combining with instagib
Modding:
* New map editing menu, available via [F3]
* Editing mode has been made more obvious to the user
* cube2font tool for generating game fonts, including documentation
* Ability to add a second cloudlayer with the envlayer command
* Ability to specify bitwise modes and mutators on entities that check them
Misc:
* AI waypoints separated out from ents, overall major AI improvements
* Split apart kick and ban commands so users can be removed without a ban
* Copyright cleanup, new trademark policy
* *roff manpages for *nix systems
* system-install make target for packaging convenience
Additional Fixed Bugs:
* #8 AI performance issues
* #30 Use RE_DIR=$(dirname $0) in launch script
* #31 Changing weapon name breaks the entry in Variables GUI
* #32 Floating/Infinite Flight Bug
* #33 random weapon selection in arena not working
* #35 /firstpersondist (exploit)
* #37 Player color (skew towards team color)
* #38 Tweaking hit sounds for shotgun/flak bleed
* #39 teampersist crashes server
* #40 dedicated server demo recording is broken
* #42 Plasma Blue-Ball-of-Death sticking to Ragdoll
* #43 Create lower poly weapon models for item and vwep version
* #44 Entity Radius Broken in Edit Mode
* #47 Create "botoffset" variable to replace INSERT/DELETE behaviour
* #50 Use "aiclip" on common areas where bots can't travel
* #53 can't drop flag in ctf-protect
* #60 Live Support does not work correctly
* #65 Clicking the Red Eclipse icon on map selection without selecting a map produces an error message
* #66 Winning a conquer defend-the-flag match yields an insanely high score
* #69 Edit mode segfault
* #70 Temporarily missing sound for Flamer primary fire after reload
* #74 better Link line colors
* #81 Killing the opponent team in Survivor CTF/BB does not yield you a point